Vial dnd. Open Game Content (place problems on the discussion page). It is covered by the Open Game License v1. If your attunement to the vial ends, the contained blood turns to ash. The vial can’t be opened while your attunement to it lasts. This small glass vial can stockpile resources for use in the future. A creature hit by the poisoned weapon or ammunition must succeed on a DC 10 Constitution saving throw or take 1d4 poison damage. You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. fandom. From Tasha's Cauldron of Everything, page 122. You can use the vial as a spellcasting focus for your spells while wearing or holding it, and you gain a bonus to spell attack rolls and to the saving throw DCs of your sorcerer spells. 3. See full list on forgottenrealms. 0a, rather than the GNU Free Documentation License 1. The vial can't be opened while your attunement to it lasts. You can use the vial as a spellcasting focus for Bloodwell Vial Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a sorcerer) To attune to this vial, you must place a few drops of your blood into it. This is part of the 5e System Reference Document. Once that’s done, it acts as a spellcasting Bloodwell Vial Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a sorcerer) To attune to this vial, you must place a few drops of your blood into it. A bit OP if you ask me, as recovering sorcery points on a short rest makes the sorcerer a bit overpowered. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. Acid (vial): As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. As an action you make the vial store any number of the following resources, which are magically consumed and converted into a violet-colored liquid: Up to 31 days of food and/or drink. Wondrous item, uncommon (+1), rare (+2), or very rare (+3) (requires attunement by a sorcerer) To attune to this vial, you must place a few drops of your blood into it. In order to attune to this item, the owner must place some of their blood in the vial, which becomes sealed while attuned. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Antitoxin - A creature that drinks this vial of liquid gains advantage on savin I'm currently running an Eberron campaign, there are currently 6 PCs level 9, and one of my players (a shadow sorcerer) wants to get a bloodwell vial, so he commissioned it. Now for me reading the description of a Bloodwell vial, it seems extremely good. Dormant: You can use the vial as a spellcasting focus for your spells while wearing or holding it Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Perfume (vial) - A fragrant commodity typically used by the wealthy. The . The flavors are lost, instead becoming tasteless. Weight: - You can use the vial as a spellcasting focus for your spells while wearing or holding it, and you gain a +1 bonus to spell attack rolls and to the saving throw DCs of your sorcerer spells. Once stored, resources last for 1 century before vanishing. The bonus is determined by the vial's rarity. To distinguish it, these items will have this notice. Tasha's Cauldron of Everything brough magical equipment specialized for a wide range of classes to the game. Applying the poison takes an action. Print sheet JSON PHB Vial Adventuring Gear Common Capacity 4 ounces liquid Cost: 1 gp Created by Ezrageric. Up to 7 days of alcohol. In all cases, I decided to make it Blood Vial Wondrous item, uncommon, rare, or very rare (requires attunement) When first acquired it has the “dormant” features (it is dormant but grows in power as it’s attuned owner levels up, granting the attuned owner unchained features at 7th level and unleashed features at 11th level. A list of gear for adventuring from the 5th Edition (5e) SRD (System Reference Document). On a hit, the target takes 2d6 acid damage. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Vial - A vial can hold 4 ounces of liquid. com Vial Adventuring gear (container) A vial can hold up to 4 ounces of liquid. Once applied, the poison retains potency for 1 minute before drying. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Acid (vial) - As an action, you can splash the contents of this vial onto a cre Nov 22, 2022 ยท What is the Bloodwell Vial in 5e? One of the items introduced by Tasha’s Cauldron of Everything, the bloodwell vial, is a wonderous item spellcasting focus that can be +1,+2, or +3, and it requires attunement by a Sorcerer. hgjrt rtnxaip miaqy lbkby khap ezhbv tdte aed nsl chfj